Axemaster Games

 

 

GAME OF 21

The game of 21 can be played either one-on-one or with teams. The objective is simple: the first to accumulate 21 points claims victory. However, to add a layer of strategy, there are additional rules in place.

Achieving exactly 21 points is a must. Surpassing this score means the most recent attempt is disregarded. For instance, if your score is at 20 and you land a bull's eye, your score would still be 20.

Furthermore, the game incorporates 3 pre-selected numbers as milestones within the journey to 21. Prior to the commencement of the game, players alternate in selecting these numbers. Assuming the numbers 6, 10, and 14 are chosen, your team must precisely reach 6 points before proceeding to aim for 10, and subsequently 14, before finally targeting 21. Therefore, if your score is 5 and you score a "3", your score would stay at 5.

For a faster-paced game, the option to limit the milestones to either 1 or 2 numbers is available, simplifying the path to 21.

Cricket

Cricket is a game suitable for one-on-one or team play. The aim is to strike each designated section of the target three times, with victory going to the first team achieving this. The target areas typically include “0”, “1”, “3”, and “bull’s eye”. A hit in any of these areas earns your team a mark on the scoreboard next to the hit area's value. An area is rendered irrelevant for scoring once it has been hit three times.

For a quicker game, the “0” can be omitted from the required hits. To increase the difficulty, consider incorporating the “clutch” as an additional target.

Zombies vs. Humans

This game, playable in either singles or teams, maintains a single score starting from zero. Zombie scores decrease the total, while human scores increase it. A score reaching +15 declares the humans as winners, whereas a -15 score means a zombie victory.

Around the World

Playable one-on-one or with teams, the objective is to hit each board area in a specific sequence: from the outer sections inward and then outward again, following the order 0, 1, 3, 5, 3, 1, 0. The first team to complete this sequence wins. Missing a shot does not reset your progress; you continue from the last successful hit.

Blackjack

In this version of the game, suitable for individual or team play, the goal is to score as close to 21 points as possible within 10 throws. Overshooting 21 points at any time results in immediate disqualification. Scoring has particular rules: a throw counts only if the axe lands entirely within a scoring zone, and any axe drop results in a deduction of 4 points. Achieving 21 before using all throws requires maintaining the score by aiming for “0”.

Landmines

This game, for one-on-one or team play, sets a victory condition at surpassing 50 points. However, every 10 points represent a “landmine” that, if hit, reduces the score by 10 points. Thus, increasing your score to a multiple of 10 (e.g., from 17 to 20 with a “3” hit) results in a reduction back to the previous multiple of 10 (in this case, back to 10 points).